get_sequence_info
Retrieve the complete structure of a Unreal Engine level sequence, including bindings, tracks, and sections, by providing its asset path.
Instructions
Get full structure of a level sequence (bindings, tracks, sections).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"sequence_path": "<sequence_path>"
},
"name": "get_sequence_info"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sequence_path | Yes | LevelSequence asset path |