Screenshot
screenshotRender any Godot scene offscreen, or capture the running game or editor, to visually verify layout and appearance without setup.
Instructions
See what a scene actually looks like. scene renders any scene offscreen with no setup. game captures the running game and editor captures the Godot editor (both need bridge_install). Use this to verify layout and visuals — the console cannot show them.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene | No | Scene to render when source=scene. Defaults to the main scene. | |
| width | No | ||
| frames | No | Frames to render before capturing. Raise it for animations or anything that settles over time. | |
| height | No | ||
| source | No | What to capture. 'scene' works with no setup. | scene |
| project | No | Godot project folder (the one with project.godot). Optional if the server was started with --project. | |
| background | No | Backdrop colour behind the scene, e.g. "#101018". Helps when sprites have transparency. |