Import assets
import_assetsFind and fix unimported assets in Godot to prevent 'No loader found for resource' errors. Call after adding files outside the editor.
Instructions
Find and fix assets Godot has not imported yet. New image or audio files are unusable until imported — that is the cause of "No loader found for resource". Call this after adding files outside the editor.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | ||
| action | No | 'check' lists unimported files; 'reimport' triggers an import pass. | check |
| offset | No | ||
| project | No | Godot project folder (the one with project.godot). Optional if the server was started with --project. |