Inspect node
node_inspectInspect any node in a Godot scene to obtain its type, inheritance chain, script, groups, signal connections, and properties that differ from defaults.
Instructions
Full detail for one node: type, inheritance chain, script, groups, signal connections, and properties that differ from their defaults.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | No | Node path; "." is the scene root. | . |
| scene | Yes | ||
| project | No | Godot project folder (the one with project.godot). Optional if the server was started with --project. | |
| include_defaults | No | Include properties still at their engine default. Verbose; usually not needed. |