Manage resources
resource_manageCreate, read, or edit Godot .tres resource files: materials, themes, curves, tilesets, physics shapes, and input/animation data.
Instructions
Create, read or edit Godot resource files (.tres): materials, themes, curves, tilesets, physics shapes, input/animation data. Use api_reference first to find the right class and property names.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Resource path, e.g. "res://materials/water.tres". | |
| type | No | Resource class for create, e.g. StandardMaterial3D, Theme, CircleShape2D. | |
| action | Yes | ||
| project | No | Godot project folder (the one with project.godot). Optional if the server was started with --project. | |
| overwrite | No | ||
| properties | No | Property values. Same JSON conversions as node properties. |