Get run output
get_outputRead console output from the running or last Godot session. Filter by severity to see errors, warnings, or prints; repeated errors are collapsed and shown with file:line.
Instructions
Read console output from the running (or last) session. Errors and warnings are parsed, deduplicated and shown with file:line; repeated per-frame errors are collapsed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| clear | No | Empty the buffer after reading. | |
| limit | No | ||
| offset | No | ||
| project | No | Godot project folder (the one with project.godot). Optional if the server was started with --project. | |
| severity | No | "errors" hides warnings and normal output; "print" shows only the game's own prints. | all |