Ase Tween Cel Positions
ase_tween_cel_positionsCreate linear or eased movement between two cel positions across a frame range for sprite animations like attacks or slides, cloning missing frames as needed.
Instructions
Tween a cel's position linearly across a frame range (movement arcs, attacks, slides). easing: linear | ease_in | ease_out | ease_in_out | smoothstep. Missing cels are cloned from the start frame when create_missing=true. layer None = first image layer.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| end_x | Yes | ||
| end_y | Yes | ||
| layer | No | ||
| easing | No | linear | |
| start_x | Yes | ||
| start_y | Yes | ||
| end_frame | Yes | ||
| sprite_path | Yes | ||
| start_frame | Yes | ||
| create_missing | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||