Ase Create Tilemap Layer
ase_create_tilemap_layerCreate a tilemap layer with a dedicated tileset, aligning the sprite grid to tile dimensions and reserving tile 0 for empty space so subsequent tile drawings are correctly placed.
Instructions
Create a tilemap layer with its own tileset: sets the sprite grid to the tile size and adds the layer. Tile index 0 is the reserved empty tile; draw real tiles with ase_draw_on_tile (which appends on demand).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| layer_name | Yes | ||
| tile_width | Yes | ||
| sprite_path | Yes | ||
| tile_height | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||