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Ase Draw Pixels Hex

ase_draw_pixels_hex

Draw pixels on a sprite by specifying x,y coordinates and hex colors, with optional frame, layer, and merge settings.

Instructions

Convenience: draw pixels given as [{x, y, color: '#rrggbb' or '#rrggbbaa'}].

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
frameNo
layerNo
mergeNo
pixelsYes
sprite_pathYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

C2.7/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden of behavioral disclosure. It only restates the core action (draw pixels) and does not clarify whether pixels are overwritten, how alpha colors are composited, or how frame/layer/merge settings affect the operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single efficient sentence that front-loads the key input format. It could be slightly improved by removing the vague 'Convenience:' prefix, but overall it is appropriately concise.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the output schema, return values are likely covered, but the description is incomplete for an agent selecting among many drawing tools. It does not explain the relationship to ase_draw_pixels, the meaning of 'merge', or how the other parameters affect the draw operation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description must compensate for all parameters, but it only documents the 'pixels' item structure. Parameters like 'frame', 'layer', 'merge', and 'sprite_path' are left to inference from their names and defaults.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('draw pixels') and the exact expected input format, including color encoding. It is distinguishable from most siblings by its hex-color focus, though it does not explicitly distinguish itself from the similarly named ase_draw_pixels.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The word 'Convenience' implies this is a simplified wrapper, but the description gives no concrete guidance about when to use this tool versus ase_draw_pixels or other drawing tools like ase_draw_line or ase_fill_area. No exclusions or alternatives are named.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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