Ase Draw On Tile
ase_draw_on_tilePaint pixels onto a specific tile in a tilemap layer, using tile-local coordinates, to edit existing tiles or append new ones.
Instructions
Paint pixels into a tile of a tilemap layer's tileset. Coordinates are tile-local (0,0 = tile top-left); pixels are [{x, y, color: '#rrggbb'}]. tile_index 1 is the first real tile (0 is the reserved empty tile); passing tile_index == current tile count appends a new tile.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pixels | Yes | ||
| layer_name | Yes | ||
| tile_index | Yes | ||
| sprite_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||