Ase Set Cel Position
ase_set_cel_positionPosition an existing cel at exact sprite coordinates (x, y). Specify layer and frame; errors when the cel does not exist.
Instructions
Place a cel at sprite coordinates (x, y). layer None = first image layer; errors when the cel does not exist (create/draw one first).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| frame | No | ||
| layer | No | ||
| sprite_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||