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Ase List Palette Presets

ase_list_palette_presets

Discover built-in retro palette presets with their hex color values. Browse gameboy, pico8, c64, cga, dawnbringer16/32, grayscale_4, and monochrome palettes without needing Aseprite.

Instructions

List the built-in retro palette presets (gameboy, pico8, c64, cga, dawnbringer16/32, grayscale_4, monochrome) with their hex colors. Pure data: works without Aseprite.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

A4.4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the burden. It discloses that the tool is pure data and works without Aseprite, which is a meaningful behavioral trait. It also lists the exact presets included, setting expectations for the output. It doesn't mention output format details, but the output schema exists and the description covers the key behavioral distinction.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no waste. The first sentence states the resource and scope, the second adds the key behavioral trait (works without Aseprite). Every word earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-parameter listing tool with an output schema, the description is nearly complete. It names the presets and the data type (hex colors), and clarifies the no-Aseprite requirement. The only minor gap is not describing the exact output structure, but the output schema covers that.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so there is no parameter semantics burden. The description adds value by enumerating the exact preset names and noting hex colors are included, which helps the agent understand what the output will contain. Baseline 4 for zero params is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool lists built-in retro palette presets and names the specific presets (gameboy, pico8, c64, cga, dawnbringer16/32, grayscale_4, monochrome) with their hex colors. It distinguishes itself from sibling tools like ase_apply_palette_preset by focusing on listing rather than applying.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies this is a pure data/listing tool that works without Aseprite, which helps an agent know when to use it (e.g., when needing palette hex values without a running Aseprite instance). It doesn't explicitly state when not to use it or name alternatives, but the context is clear enough.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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