Skip to main content
Glama

Ase Flip Sprite

ase_flip_sprite

Flips a sprite or active layer horizontally or vertically in Aseprite pixel-art projects. Specify direction and target to mirror images quickly.

Instructions

Flip horizontally|vertically (sprite or active layer).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
targetNosprite
directionNohorizontal
sprite_pathYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

C2.8/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden of behavioral disclosure. It only states the action 'flip' without describing side effects (e.g., in-place mutation, undo behavior, impact on animations, or whether flipping the sprite affects all layers). This is a significant gap for a mutating operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no wasted words, which is efficient. However, it is so terse that it omits important context. The core action is front-loaded, but the brevity borders on under-specification rather than polished conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given there are 3 parameters, no annotations, and an output schema (which we don't see), the description is insufficient. It fails to clarify whether the operation modifies in place, what the return value contains, or how the 'sprite' vs 'active layer' choice behaves. The tool's complexity warrants more detail than a single clause.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description must compensate. It implicitly explains 'target' (sprite or active layer) and 'direction' (horizontal|vertical), which adds meaning beyond the raw parameter names. However, it does not clarify the required 'sprite_path' parameter, though its purpose is fairly obvious. It partially bridges the coverage gap.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific action 'Flip' with a clear resource ('sprite or active layer') and specifies the directions ('horizontally|vertically'). This clearly identifies what the tool does and distinguishes it from other transform tools like rotation or scaling. It doesn't explicitly name a sibling alternative, but the verb+resource is unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use this tool versus other transform tools (e.g., ase_rotate_sprite, ase_scale_sprite). The description implies you can flip either the entire sprite or the active layer, but doesn't state conditions or exclusions. No alternatives are mentioned.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Deploy Server

Other Tools