lentera-godot-mcp
Provides tools for automating interactions with Godot Engine 4.x, enabling AI agents to manipulate scenes, inspect and modify nodes, run GDScript, manage assets and animations, simulate user input, edit physics and tilemaps, and control project and editor settings.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@lentera-godot-mcpCreate a new scene and add a player node"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
# Lentera Godot MCP Server
Custom Model Context Protocol (MCP) Server yang dirancang khusus untuk mengotomatisasi interaksi langsung, manipulasi scene, inspeksi node, injeksi GDScript, dan pengujian runtime pada Godot Engine 4.x untuk proyek Lentera Pudar.
Arsitektur Sistem
Server ini menghubungkan AI Agent ke Godot Editor secara real-time melalui WebSocket Bridge:
AI Agent / Antigravity <--> (Stdio / MCP Protocol) <--> Lentera Godot MCP Server (TypeScript)
Lentera Godot MCP Server <--> (WebSocket ws://127.0.0.1:8098) <--> Godot Editor Plugin (lentera_bridge)
Godot Editor Plugin <--> (Godot Engine API / ClassDB) <--> Godot 4 Editor Runtime
Related MCP server: godot-devtool
Fitur & Kategori Tool
Server ini menyediakan lebih dari 50 tools otomasi tingkat tinggi yang dibagi ke dalam beberapa modul:
Modul | File Handler (src/tools/) | Deskripsi Kemampuan |
Scene & Node | scene.ts, | |
ode.ts | Membuat, membuka, menyimpan, menutup scene (.tscn), menambah node, reparenting, modifikasi properti, dan inspeksi hierarki. | |
Scripting | script.ts | Attach/detach script GDScript, eksekusi skrip dinamis via |
un_gdscript, dan validasi sintaks GDScript. | ||
Assets & Animation | ssets.ts, nimation.ts | Import spritesheet, inspeksi resource, pembuatan AnimationLibrary, manipulasi keyframe dan track animasi. |
Visual & UI | isual.ts, input.ts | Manajemen tema, komponen UI, simulasi klik mouse, keyboard input, dan capture screenshot editor. |
Physics & TileMap | physics.ts, ilemap.ts | Inspeksi collision matrix, manipulasi cell TileMap, dan query layer fisika 2D. |
Project & Editor | project.ts, editor.ts, utoload.ts | Konfigurasi project.godot, autoload singletons (GameEvents.gd), dan kontrol eksekusi playtest ( |
un_project). |
Cara Instalasi & Menjalankan
1. Build Server MCP
Pastikan Anda memiliki Node.js (v18+) terinstal:
ash npm install npm run build
2. Pasang Plugin ke Proyek Godot
Salin folder godot-plugin/ ke dalam proyek Godot Anda di direktori ddons/lentera_bridge/:
res://addons/lentera_bridge/ ├── plugin.cfg ├── plugin.gd └── bridge_client.gd
Buka Project -> Project Settings -> Plugins di Godot dan aktifkan plugin Lentera Godot Bridge.
3. Konfigurasi di Antigravity IDE (mcp_config.json)
json { mcpServers: { lentera-godot: { command: node, args: [D:/GodotProjects/lentera-godot-mcp/build/index.js] } } }
Lisensi
Dibuat secara kustom untuk ekosistem game Lentera Pudar.
This server cannot be installed
Maintenance
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