validate_collision_setup
Verify that Godot physics layers align with Lentera Pudar specifications (world, player, enemy, attack_hitbox, hurtbox, interactable) to catch misconfiguration.
Instructions
Validate the project's physics layers against Lentera Pudar requirements (world, player, enemy, attack_hitbox, hurtbox, interactable).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||