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get_resource_info

Get info about a Godot resource by specifying its path. Access resource details for scene manipulation, node inspection, and runtime testing.

Instructions

Get info about a Godot resource.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYes
Install Server

TDQS

C2.4/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries full responsibility for disclosing behavior. It does not mention whether this is a read-only operation, what kind of information is returned, how errors are handled, or any side effects. The term 'info' is undefined, leaving the agent guessing about the tool's behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, concise sentence with no wasted words, which is efficient. However, it is under-specified and lacks essential details, making it more terse than useful. It earns its place but is not sufficiently informative.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity (one parameter, no output schema, no annotations), the description is still extremely incomplete. It does not explain what information is returned, how to use the path parameter, or when to prefer this over sibling tools. The description is inadequate for an agent to confidently invoke this tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema has zero description coverage for the 'path' parameter, and the description does not mention the parameter at all. It does not clarify what kind of path is expected (file path, resource path), the format, or how it relates to the resource. The description adds no semantic meaning beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Get info') and the object ('a Godot resource'), which distinguishes it from sibling tools that operate on specific elements like scenes or nodes. However, 'info' is vague and could mean metadata, properties, or type information, so it is not fully specific.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives, nor does it mention any context, prerequisites, or exclusions. It simply states what it does without any usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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