detach_project
Detach from the Godot Editor to end the automated session and restore manual control over the project.
Instructions
Detach from the Godot Editor.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Detach from the Godot Editor to end the automated session and restore manual control over the project.
Detach from the Godot Editor.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description must disclose behavioral traits on its own. It only states 'Detach from the Godot Editor' with zero information about side effects, such as whether unsaved changes are lost, whether the editor closes, or whether the project remains open. This is a complete lack of behavioral transparency.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single concise sentence, efficiently front-loaded with the action. However, it is under-specified, which detracts from effectiveness. It is not overly verbose, but it leans toward being too sparse for a complete tool description.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The tool is simple with zero parameters and no output schema, but the description still fails to provide essential context. It does not explain what happens after detaching, how it relates to attach_project, or any operational consequences. This is inadequate for an agent to use the tool safely.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has no parameters, and the schema is empty. With zero parameters, the baseline is 4, and the description does not need to explain parameter semantics. The description adds no parameter information, but none is required.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly names the action (detach) and the object (Godot Editor), distinguishing it from the sibling tool attach_project. However, it does not specify what 'detach' entails (e.g., closing project, ending session), so it stops short of fully elaborating the purpose.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No usage guidance is provided. The description gives no context about when to use detach_project versus attach_project or other editor session tools, nor does it mention any prerequisites or alternatives.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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