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get_debug_output

Retrieve recent debug output from the Godot Editor to inspect runtime logs and errors. Use this to diagnose issues when automating Godot scenes and tests.

Instructions

Get recent debug output from the Godot Editor.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Install Server

TDQS

A3.5/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries full burden for behavioral disclosure. It only says 'get', implying a read, but does not explain what 'recent' means, whether output is cleared, expected format, or side effects. Minimal value beyond the tool name.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, clear sentence with no redundant words. It is appropriately sized for a simple tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with no parameters, annotations, or output schema, the description is minimal but functional. However, 'recent' is vague, and it does not clarify what the returned debug output looks like (string, list, etc.) or whether an active editor is required.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so schema coverage is trivially 100%. Baseline for 0 params is 4, and the description appropriately avoids adding param details that don't exist.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Get recent debug output from the Godot Editor' uses a specific verb (get), resource (debug output), and scope (Godot Editor). It clearly distinguishes this tool from siblings, none of which mention retrieving debug output.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. There is no mention of prerequisites (e.g., editor must be running), nor any exclusionary or alternative tool references.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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