godot_create_project
Create a new Godot project with custom display name, directory structure, and optional executable path for game development setup.
Instructions
Create a new Godot project, create common folders, and set the project display name.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"project_name": "<project_name>",
"parent_directory": "<parent_directory>"
},
"name": "godot_create_project"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_name | Yes | Display name for the Godot project. | |
| parent_directory | Yes | Directory where the new project folder should be created. | |
| folder_name | No | Optional folder name override. Defaults to a snake_case form of project_name. | |
| godot_executable | No | Optional explicit path to the Godot executable or .app bundle. |