godot_create_folder
Create organized project-relative folders within Godot projects to structure assets, scenes, and scripts for efficient game development workflows.
Instructions
Create a safe project-relative folder inside an existing Godot project.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"project_path": "<project_path>",
"folder_path": "<folder_path>"
},
"name": "godot_create_folder"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | Path to the Godot project directory or its project.godot file. | |
| folder_path | Yes | Project-relative folder path to create, such as shaders, scenes/ui, or assets/enemies/boss. |