get_navigation_point
Project a world coordinate onto the game's walkable ground mesh and return the corresponding height and area for navigation checks.
Instructions
Project a world point onto the game's walkable ground mesh and read its height and area.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"session_id": "<session_id>",
"x": "<x>",
"z": "<z>",
"y": "<y>"
},
"name": "get_navigation_point"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| z | Yes | ||
| session_id | Yes | Current session_id from get_state |