get_editor_log_errors
Scan the local Unity Editor.log to surface compile, runtime, test, and build errors while keeping all data on your machine.
Instructions
Tail the local Unity Editor.log for compile/runtime/test/build errors. Machine-local only, never uploads.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "get_editor_log_errors"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| max_lines | No | Log tail lines to scan, default 600 | |
| max_errors | No | Max errors to return, default 50 |