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get_texture_meta

Retrieve texture .meta information including max texture size, dimensions, sprite mode, and sprite pixels-to-units for a specified texture path.

Instructions

Get texture .meta info (maxTextureSize, width/height, spriteMode, spritePixelsToUnits) for a texture path.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
texture_pathYese.g. Assets/Textures/Icon.png
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It only states what info is returned but does not disclose behavioral traits such as error handling (e.g., what happens if the texture path is invalid), read-only nature, or side effects. Minimal transparency beyond purpose.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Description is a single sentence that efficiently conveys the tool's purpose and the information retrieved. No wasted words, front-loaded with key details.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description lists the returned fields, which is helpful given there is no output schema. However, it lacks constraints such as the requirement that texture_path must point to a valid texture asset, or error handling. For a simple tool with one parameter, it is mostly complete but could include more context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema already describes the texture_path parameter with an example. The description adds context about the output fields but does not add meaning to the parameter itself. With 100% schema coverage, the description provides marginal added value for parameter semantics.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it retrieves texture .meta info and lists specific fields (maxTextureSize, width/height, spriteMode, spritePixelsToUnits). The verb 'get' and resource 'texture .meta info' are specific, and the listed fields differentiate it from sibling tools like 'get_meta_for_asset' which is more generic.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool vs alternatives. The name and listed fields imply it's for texture-specific metadata, but the description does not mention when to use 'get_meta_for_asset' or other getters. Usage is implied but not clarified.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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