Exposes Unity Editor project context and manipulation tools to AI coding agents, enabling automated scene hierarchy analysis, script inspection, and asset management. It supports both read and write operations including GameObject editing, component configuration, and animation authoring within the Unity environment.
Read-only MCP server that provides AI agents with context about Unity project relationships, including scenes, prefabs, scripts, GUIDs, and code impact analysis.
Enables AI agents to interact with Unity projects through multimodal vision, code analysis, asset management, and scene manipulation. Supports real-time Unity editor control, project search, script creation, and visual debugging through screenshots.
Enables AI assistants like Claude to interact with Unity projects programmatically, supporting project management, asset creation, and build automation.
A Unity Editor plugin that exposes Unity Editor capabilities to external AI agents via the Model Context Protocol. It enables AI agents to interact with Unity through tools for debugging, scene inspection, project management, and build operations.