get_calls
Retrieve structured API calls from a graphics trace with filtering by call index, range, or name, showing real argument values for analyzing game rendering.
Instructions
Structured calls with real argument values via apitrace pickle. Long arrays and blobs are summarized. Calls: apitrace callset syntax: '42' one call, '0,2,4' a set, '100-2000' a range, '0-1000/2' every 2nd, '0-1000/draw' draw calls only, '0-1000/fbo' render-target changes, 'frame' the end-of-frame calls, '@file.txt' read from a file.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| calls | No | ||
| limit | No | ||
| trace | Yes | ||
| max_list | No | ||
| name_filter | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||