extract_blobs
Extract binary shader bytecode and vertex/index/constant buffers from a trace to files for inspection. Scope with calls to limit large uploads.
Instructions
Write binary arguments (shader bytecode, vertex/index/constant buffers) to files.
Scope tightly with calls -- buffer uploads are large and there are many.
The scan walks at most max(limit*500, 20000) calls of the callset, so blobs
beyond that walk cap are not found; narrow calls if the result looks short.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| calls | Yes | ||
| limit | No | ||
| trace | Yes | ||
| out_dir | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||