MCP server for reading, filtering, and analyzing NVIDIA Nsight Graphics captures via ngfx-replay, exposing tools for capture inspection, GPU Trace profiling, and replay analysis.
Read-only MCP server that analyzes saved frame buffers, traces, and capture receipts to pinpoint the earliest provable divergence and plan the smallest next capture for AI-assisted game debugging.
Enables AI clients to analyze RenderDoc captures by browsing draw/dispatch events, inspecting pipeline state and shaders, and paginating vertex/constant buffer data.
MCP server for reverse engineering Windows executables and related binary formats, offering static analysis, Ghidra-assisted function recovery, plugin-driven tooling, and optional isolated Windows runtime execution.
MCP server for RenderDoc that enables AI assistants to analyze GPU frame captures (.rdc files) for graphics debugging and performance analysis, with 42 tools covering the full RenderDoc workflow.
Enables AI assistants to analyze RenderDoc GPU frame captures for graphics debugging and performance analysis through a headless Python API. It provides a comprehensive suite of tools for inspecting pipeline states, shader bindings, and exporting frame resources like textures and meshes.