preview_game_vehicle
Render any vehicle from the player's vehicles folder to study existing boats, using installed component meshes with footprint fallbacks for accurate previews.
Instructions
Render any vehicle from the player's vehicles folder, e.g. to study their existing boats.
Uses installed component meshes, with reported footprint fallbacks. source=workshop reads an installed numeric item ID. For articulated vehicles choose body_id; by default show the largest body alone, without pretending unrelated local frames line up.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| source | No | vehicles | |
| body_id | No |