inspect_view
Render a pointable camera view of a hull or saved Stormworks vehicle to inspect details fixed previews hide, with adjustable angle, zoom, focus, and highlights.
Instructions
Render one large view of a hull design or saved vehicle from any angle, like a camera you can point. Use it to check details the fixed previews hide.
name: a vehicle in the player's vehicles folder, or pass spec/preset/design(+patch). yaw: 0 = side view with bow to the right, 90 = from the bow, 180 = other side, 270 = stern. pitch: degrees above (+) or below (-) the horizon; -30 shows the hull bottom. zoom: 1 = whole vehicle, 2-6 = close-up. focus: [fx, fy, fz] fractions of the bounding box to centre on (x across, y up, z stern to bow), e.g. [0.5, 0.3, 0.9] = low on the bow. highlight: a superstructure box name (designs only): painted magenta and labelled, and its position is reported in spec units and as game-metre heights above the keel. Views at pitch 0 or +-90 get metre rulers in spec units (z from the transom, y from the keel, x from the centreline).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| yaw | No | ||
| name | No | ||
| spec | No | ||
| zoom | No | ||
| focus | No | ||
| patch | No | ||
| pitch | No | ||
| design | No | ||
| preset | No | ||
| source | No | vehicles | |
| body_id | No | ||
| highlight | No | ||
| spec_path | No |