generate_sprite_shadow
Create a clipped sprite shadow from alpha data, with configurable offset, color, and opacity for pixel art assets.
Instructions
Generate a deterministic clipped sprite shadow from alpha data.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"input_filename": "<input_filename>",
"output_filename": "<output_filename>",
"offset_x": "<offset_x>",
"offset_y": "<offset_y>",
"color": "<color>"
},
"name": "generate_sprite_shadow"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | Yes | ||
| format | No | ||
| opacity | No | ||
| offset_x | Yes | ||
| offset_y | Yes | ||
| input_filename | Yes | ||
| output_filename | Yes |