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jdsalasca

Aseprite Asset MCP

by jdsalasca

generate_beach_scene

Create a seeded beach map, preview, and animated wave GIF for use as Aseprite assets.

Instructions

Generate a seeded beach map, preview, and animated wave GIF.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
seedYes
widthYes
heightYes
wave_framesNo
detail_levelNohigh
map_filenameYes
wave_delay_msNo
wave_filenameYes
landmark_countNo
preview_filenameNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

C2.7/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full behavioral burden, but it only states that outputs will be produced. It does not disclose whether files are written to the supplied filenames, whether existing files are overwritten, what 'preview' means, or what side effects the generation has. The word 'seeded' hints at determinism but provides little else.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The single sentence is tight, front-loaded, and free of filler. It is somewhat under-specified, but the structure itself is efficient and easy to scan.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 10 parameters, no output schema, and no annotations, a one-line summary is insufficient for an agent to call it correctly. Missing context includes parameter semantics, file-output behavior, and when to prefer this over the many generate_* siblings.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description must compensate, but it mentions none of the 10 parameters explicitly except by loose inference. 'Seeded' hints at the seed parameter, and the deliverables map to the filename parameters, but width, height, detail_level, wave_frames, landmark_count, and wave_delay_ms are left unexplained.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Generate') and names concrete deliverables: a seeded beach map, a preview, and an animated wave GIF. This is clear enough to distinguish the tool from generic world-map generators, though it does not explicitly contrast it with sibling tools such as generate_world_map or generate_environment_pack.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance about when to use this tool versus alternatives like generate_world_map, generate_water_reflection, or generate_environment_pack. The intended context, prerequisites, and exclusions are left entirely to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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