apply_material_texture
Apply a chosen material texture—water, earth, grass, stone, or snow—to an image, preserving transparency and source data. Use a seed for deterministic granularity.
Instructions
Apply deterministic water, earth, grass, stone, or snow granularity while preserving transparency and source data.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"input_filename": "<input_filename>",
"output_filename": "<output_filename>",
"material": "<material>",
"seed": "<seed>"
},
"name": "apply_material_texture"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | Yes | ||
| format | No | ||
| material | Yes | ||
| intensity | No | ||
| input_filename | Yes | ||
| output_filename | Yes |