MCP server for programmatically creating and editing Aseprite sprites, enabling AI agents to draw, manage layers and frames, and iterate until the desired result is achieved.
An MCP server that lets AI agents draw in a live Aseprite editor or headless mode, featuring one-action Unity sprite-sheet export, art-QA sweeps, and game-dev tools.
MCP server for safe local automation of Aseprite, providing tools to create, inspect, edit, save, and export pixel art documents through the official Aseprite CLI and controlled Lua scripts.