armorpaint_set_material_pbr
Sets constant PBR channel values for a material, disconnecting existing links and applying specified color, roughness, metallic, and other properties.
Instructions
Set constant PBR channel values, disconnecting existing links to those channels. Color uses RGBA values in the ArmorPaint material UI.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | No | ||
| height | No | ||
| opacity | No | ||
| emission | No | ||
| metallic | No | ||
| occlusion | No | ||
| roughness | No | ||
| subsurface | No | ||
| material_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||