armorpaint_add_node
Add a material node to your ArmorPaint project by specifying a node type from list_node_types. Returns the updated node graph with the new node ID, enabling programmatic material editing.
Instructions
Add a material node using a type returned by list_node_types. Returns the graph including the new node ID.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | ||
| y | No | ||
| type | Yes | ||
| material_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||