armorpaint_select_object
Select the desired mesh by its zero-based index from the current scene state, enabling focused painting, material assignment, or editing.
Instructions
Select a mesh by the zero-based index returned by get_state.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| index | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||