armorpaint_paint_stroke
Paint one continuous stroke by providing screen or world coordinates. Use brush, eraser, or text and adjust radius, opacity, hardness, layer, and material.
Instructions
Paint one continuous stroke. Screen points use normalized viewport coordinates; world points use XYZ and are projected through the current camera. Hidden surfaces require another camera view.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| text | No | Text | |
| tool | No | brush | |
| space | No | screen | |
| points | Yes | ||
| radius | No | ||
| opacity | No | ||
| hardness | No | ||
| layer_id | No | ||
| material_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||