armorpaint_create_layer
Creates a paint, fill, mask, or group layer in the ArmorPaint material stack. Masks require a parent layer; choose UV map, triplanar, or projection mapping.
Instructions
Create a paint layer, material fill, mask, or group. Masks require a parent layer ID. UV modes: 0=UV map, 1=triplanar, 2=projection.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | No | paint | |
| name | Yes | ||
| white | No | ||
| uv_type | No | ||
| parent_id | No | ||
| material_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||