blender_iso_render_turnaround
Render multi-angle isometric character or object turnarounds and export engine-ready sprite atlases for Phaser, Godot 4, and retro web games.
Instructions
Renders multi-angle isometric turnaround sprites and generates engine-ready atlas files
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"objectName": "<objectName>"
},
"name": "blender_iso_render_turnaround"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| baseName | No | turnaround | |
| tileWidth | No | ||
| directions | No | ||
| objectName | Yes | ||
| exportTarget | No | universal | |
| outputDirectory | No | output/blender/turnarounds |