blender_iso_bake_assets
Bake 2:1 dimetric isometric asset definitions, mathematical collision diamonds, and engine manifests for game engines. Specify archetypes, tile width, and output directory to generate ready-to-use assets.
Instructions
Bakes 2:1 dimetric isometric asset definitions, mathematical collision diamonds, and engine manifests
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| tileWidth | No | ||
| archetypes | No | ||
| outputDirectory | No | output/isometric-assets | |
| manifestFileName | No | isometric_assets_manifest.json |