blender_iso_apply_npr_material
Apply stylized toon shading and palette quantization to objects for retro isometric game art.
Instructions
Applies stylized non-photorealistic pixel/toon shading and palette quantization to objects
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| palette | Yes | ||
| pixelSnap | No | ||
| outlineWidth | No | ||
| shadingSteps | No | ||
| smoothNormals | No | ||
| targetObjectName | Yes |