blender_iso_build_room
Build a dimetric isometric virtual lounge with translucent glass, ergonomic furniture, and 50+ avatar capacity, then export for Phaser, Pixi, ThreeJS, and other web frameworks.
Instructions
Declaratively builds a production-grade 2:1 dimetric isometric virtual avatar lounge with fine-density tiles, translucent glass shaders, ergonomic furniture with suspended legs, 50+ avatar capacity, and exports for web game frameworks (Phaser, Pixi, ThreeJS, Babylon, Excalibur)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "blender_iso_build_room"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| depth | No | ||
| width | No | ||
| palette | No | ||
| tileSize | No | ||
| furniture | No | ||
| floorStyle | No | checkerboard | |
| wallHeight | No | ||
| renderOutput | No | output/blender/rooms/social_room.png | |
| resolutionWidth | No |