blender_iso_create_tile
Creates 3D isometric tile geometry from standard dimetric grid templates, supporting flat ground, cube blocks, slopes, and wall corners for game asset production.
Instructions
Generates 3D isometric tile geometry according to standard dimetric grid templates
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"tileType": "<tileType>"
},
"name": "blender_iso_create_tile"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | IsometricTile | |
| tileType | Yes | ||
| unitSize | No | ||
| unitHeight | No | ||
| subdivisions | No | ||
| generateCollision | No |