run_tests
Discover and execute Godot test scenes and scripts headless, then return a summary. Filter by pattern and set timeouts to validate game logic.
Instructions
Discover test scenes/scripts (test.tscn, test.gd, GUT) and run them headless with a summary
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>"
},
"name": "run_tests"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pattern | No | Optional substring filter for test file names | |
| projectPath | Yes | Path to the Godot project directory | |
| testTimeout | No | Optional per-scene timeout seconds (defaults to 20, max 60) |