list_assets
List files in a Godot project, filter by extension or subdirectory, recurse, and page results to locate assets, scenes, or scripts.
Instructions
List files inside a Godot project with optional extension filter and paging
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>"
},
"name": "list_assets"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | Optional max entries (defaults to 200, max 1000) | |
| offset | No | Optional paging offset (defaults to 0) | |
| subdir | No | Optional subdirectory relative to project (defaults to project root) | |
| recursive | No | Recurse into subdirectories (defaults to true) | |
| extensions | No | Optional list like ["png","gd","tscn"] | |
| projectPath | Yes | Path to the Godot project directory |