create_scene
Create a new Godot scene file by specifying the project path and target scene path, with an optional root node type to define the scene's structure.
Instructions
Create a new Godot scene file
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>",
"scenePath": "<scenePath>"
},
"name": "create_scene"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scenePath | Yes | Path where the scene file will be saved (relative to project) | |
| projectPath | Yes | Path to the Godot project directory | |
| rootNodeType | No | Type of the root node (e.g., Node2D, Node3D) |