cocos_set_shadows
Configure planar shadows in Cocos Creator scenes by setting ground plane normal, distance offset, and shadow color parameters to enhance visual depth.
Instructions
Configure planar shadows on the scene's cc.ShadowsInfo.
normal: ground plane normal, defaults to (0, 1, 0) for flat ground. distance: signed offset along normal from world origin. color: shadow color, ints 0..255.
Pass None on any axis/channel to leave it unchanged. Enabling planar shadows also typically requires at least one DirectionalLight in the scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_path | Yes | ||
| enabled | No | ||
| normal_x | No | ||
| normal_y | No | ||
| normal_z | No | ||
| distance | No | ||
| color_r | No | ||
| color_g | No | ||
| color_b | No | ||
| color_a | No |