cocos_add_circle_collider2d
Add a circular physics collider to game objects in Cocos Creator to enable collision detection and physical interactions within 2D scenes.
Instructions
Attach cc.CircleCollider2D with given radius and physics material.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_path | Yes | ||
| node_id | Yes | ||
| radius | No | ||
| offset_x | No | ||
| offset_y | No | ||
| density | No | ||
| friction | No | ||
| restitution | No | ||
| is_sensor | No | ||
| tag | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |