cocos_add_tiled_layer
Attach a TiledMap layer to a node in Cocos Creator scenes for game development automation.
Instructions
Attach cc.TiledLayer (usually auto-created by TiledMap).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_path | Yes | ||
| node_id | Yes | ||
| layer_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |