cocos_attach_script
Attach a custom TypeScript script component to a node in Cocos Creator, enabling automated game development by setting component properties programmatically.
Instructions
Attach a custom TypeScript script component to a node.
script_uuid_compressed is the 23-char short form (run
cocos_compress_uuid on the .ts.meta uuid).
props lets you set @property fields. Pass int values for
node/component refs (they'll be wrapped as {"id": N}).
Pass strings/numbers/bools for plain values.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene_path | Yes | ||
| node_id | Yes | ||
| script_uuid_compressed | Yes | ||
| props | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |